It’s never too early to start planning for the future. Monster Hunter World: Iceborne is out today on consoles, and as eager as I am to dive in with the general public following the expansion’s pre-release review period, I can’t help wondering what’s next – not just for Iceborne, but the series as a whole.
At PAX West, I caught up with Monster Hunter producer Ryozo Tsujimoto, one week prior to Iceborne‘s release. We spoke about players tackling Master Rank hunts for the first time, what to expect from upcoming title updates, and where Monster Hunter fits in with PlayStation 5 and Xbox Scarlett.
“There’s definitely a general vibe of like ‘Oh, I wonder how players will feel, we hope they like it,’ Tsujimoto said, speaking through a translator. “There’s probably going to be a moment of relaxing [at launch], just a little bit, but we’re already moving forward with developing the upcoming title updates.”
“Having worked on all the different updates for World, we do have that knowledge base and a lot of things we learned along the way. We have that benefit going into Iceborne – what works and what doesn’t. We did experiment and figure out some different approaches [with World‘s title updates], so in that regard, it’s the same kind of approach. It’s also going to be about looking at player feedback. We have a general idea of how we want to approach it, but that can always change.”