Games Should Make Creating Just As Satisfying As Destroying

I’ve had a lot of fun with The Last of Us Part II, especially its more gruesome gameplay elements. As awful as it feels to admit, Naughty Dog made virtual murder fun. There’s a great sense of accomplishment in sneaking up on a pair of enemies, grabbing one, headshotting the other, and executing your captive in a few…

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Author: NOT_BOT

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